Here's who we are and how we work.
FAULT GAMES is an independent virtual reality studio. Every developer on our team brings 4 to 6+ years of hands-on VR development experience, and we've carried that experience into projects like Cosmo VR before starting FAULT GAMES. We build with the same standard we'd expect as players — nothing ships until it feels right in headset.
Every hire has shipped real VR work before. We don't train on the job for the fundamentals.
We keep the team lean so every person has real ownership over what we ship.
If it doesn't feel right in headset, it doesn't ship — no exceptions.